Cub3D

3D Raycasting Game Engine

Cub3D Demo

Overview

A 3D maze game engine built from scratch using raycasting techniques, inspired by Wolfenstein 3D. This project demonstrates fundamental computer graphics concepts and optimization techniques.

Technical Details

  • Implemented in C using MinilibX graphics library
  • Ray-casting algorithm for 3D perspective rendering
  • Texture mapping and wall collision detection
  • Custom map parser and validation system

Gallery

Project Info

Year

2023

Technologies

C MinilibX Make

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